![]() On launch, call the wallpaper_set_config() function to send your settings configuration to the companion app. This event contains the updated values of the settings. Whenever a setting is changed in the app, the runner (wallpaper) is notified via an event.On launch, it sends the wallpaper’s settings configuration to the app, so the app can display the settings with their default values.the GameMaker runner) interacts with the companion app or Opera GX to (1) send and (2) receive settings: You can change the mode used in the Create event of the camera object, by changing the value of the scale_mode variable. STRETCH: Same as before, but the aspect ratio is not maintained.SCALE: The wallpaper is shown completely, with it scaling to the display.NO_SCALE: The wallpaper only shows as much as the display allows.The obj_camera object contains three scaling modes you can choose from: Open GameMaker, click on New, and choose the Live Wallpaper project type.Įither select Blank Live Wallpaper, or choose any of the given templates to modify.īlank Live Wallpaper contains a basic template for you to create a wallpaper with. Now search "Live Wallpapers" in the Settings, or enter opera://settings/live_wallpapers in your address bar. Install Opera GX, and enable Early Bird in the settings. This is a helper app used to run your wallpapers on Windows. You can download the sample project that contains wallpaper functionality.(For Windows) Download and install the latest Live Wallpaper Companion app.Download and install the latest GameMaker build. ![]() ![]() Live Wallpapers are supported on Windows and GX.games. This guide will take you through creating your own live wallpapers with GameMaker. ![]()
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